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A player character named "Contar Stoneskull" in Legend of Grimrock. The squares contain icons representing items he is wearing and items he is carrying on his adventure. Statistics such as his health and experience are also listed.

A player character or playable character (PC) is a fictional character in a role-playing or video game whose actions are directly controlled by a player of the game rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling it.<ref name="believer">{{#invoke:Citation/CS1|citation |CitationClass=journal }}</ref><ref>TSR Hobbies, Understanding Dungeons & Dragons, 1979. Quoted in Gary Alan Fine, Shared Fantasy: Role-Playing Games as Social Worlds (Chicago: U Chicago Press, 1983)</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=book }}</ref>

Video games typically have one player character for each person playing the game. Some games offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have different abilities, strengths, and weaknesses to make the game play style different.


Player character sections
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