Actions

::Animation

::concepts



{{#invoke:Hatnote|hatnote}} {{ safesubst:#invoke:Unsubst||$N=Use dmy dates |date=__DATE__ |$B= }}

Animexample3edit.png

The bouncing ball animation (below) consists of these six frames.

Animexample.gif

This animation moves at 10 frames per second.

Animation is the process of creating the illusion of motion and shape changeUnknown extension tag "ref" by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation.

Animation can be recorded on either analogue media, such as a flip book, motion picture film, video tape, or on digital media, including formats such as animated GIF, Flash animation or digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced.

Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, such as paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second.


Animation sections
Intro   Etymology    History    Techniques   Production  Awards   See also   Notes   References    Further reading   [[Animation?section=</a>_External_links_|</a> External links ]]  

PREVIOUS: IntroNEXT: Etymology
<<>>

Animated::first    Films::motion    Title::created    Which::disney    Create::award    Computer::include

{{#invoke:Hatnote|hatnote}} {{ safesubst:#invoke:Unsubst||$N=Use dmy dates |date=__DATE__ |$B= }}

Animexample3edit.png

The bouncing ball animation (below) consists of these six frames.

Animexample.gif

This animation moves at 10 frames per second.

Animation is the process of creating the illusion of motion and shape changeUnknown extension tag "ref" by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation.

Animation can be recorded on either analogue media, such as a flip book, motion picture film, video tape, or on digital media, including formats such as animated GIF, Flash animation or digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced.

Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, such as paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second.


Animation sections
Intro   Etymology    History    Techniques   Production  Awards   See also   Notes   References    Further reading   [[Animation?section=</a>_External_links_|</a> External links ]]  

PREVIOUS: IntroNEXT: Etymology
<<>>